STEAM APPROACH TO TEACHING AND LEARNING

Scienze e tecnologie

The course will offer an immersive and activity learning experience in the technologically equipped facilities of Opificio Golinelli. Several workshops and practical labs will be starting points to rethink professional and school practices and to design student experiences in a more transversal, inclusive, challenge based way, according to the STEAM approach. Small group and bottom-up activities will help teachers to reinforce both technical skills (how to use different educational technology with students) and designing/ methodological skills (how to facilitate and support students in their creativity, autonomy and ability to collaborate). The topics will be: making and tinkering, coding and robotics, virtual reality and augmented reality but also facilitation practices, human centered design, activities and project design.

Contents and training are designed by Fondazione Golinelli,  an Institution accredited by the Italian Ministry of Education for teachers training. It offers innovative training paths for young people and educators, interdisciplinary research and the support for new business activities. In particular Fondazione Golinelli supports Italian schools in developing the steam curriculum and it takes part in many European projects on science and digital competences.

When: Monday 3rd July to Thursday 6th July
Cost: 280€/person, including training activities and coffee breaks  
Location: Bologna, Opificio Golinelli
N: min 12-max 30 

Programme

Monday 3th July 
From 10 a.m to 1 p.m and from 2 p.m to 5 p.m

  • Registration and get to know workshop.
  • Making and Tinkering experiences.
  • Workshop: structured discussion on the meaning of STEAM and STEAM practices.

Tuesday 4th July
From 9 a.m to 1 p.m and from 2 p.m to 5 p.m

  • Digital variation workshop: transforming and enhance analogue activities.
  • Coding and robotics for storytelling: experimentation.
  • Workshop: structured discussion on the meaning of STEAM  and STEAM practices.

Wednesday 5th July
From 9 a.m to 1 p.m and from 2 p.m to 5 p.m

  • Robotic crossing Science: experimentation.
  • Virtual and augmented  reality at school: experimentation.
  • Ideation Design Workshop: discussion and ideas for creating students activities.

Thursday 6th July
From 9 a.m to 1 p.m 

  • Science Lab in Golinelli LIVE experience an educational platform in virtual reality.
  • Ideation Design Workshop: discussion and ideas for creating students activities.
  • Conclusion.

To submit your pre-registration click here.



Ambiti trasversali
  • didattica e metodologie
  • innovazione didattica e didattica digitale
Ambiti specifici
  • didattica delle singole discipline previste dagli ordinamenti
area
A5 metodologie per la didattica
A chi è rivolto
Scuola secondaria di I grado
Scuola secondaria di II grado
Durata
25 ore
di cui 24 ore in modalità sincrona
unità formative
1
posti disponibili
30
Tipologia
STEAM
Formatori
Contributo di partecipazione
280 €
Date e orari degli appuntamenti
03/07/2023     10:00 - 13:00     14:00 - 17:00
04/07/2023     09:00 - 13:00     14:00 - 17:00
05/07/2023     09:00 - 13:00     14:00 - 17:00
06/07/2023     09:00 - 13:00
Sede
In presenza (Bologna - Opificio Golinelli)
Via Paolo Nanni Costa n° 14
40133 Bologna (BO)